COMING TO EARLY ACCESS EARLY 2018

HyperBrawl at Insomnia 61

September 6th, 2017

There’s nothing like seeing the game you have had a hand in creating for over a year, enjoyed so immensely by an audience picking it up for the very first time. That very much sums up our recent trip to Insomnia 61…

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DEV BLOG #5 – Gameplay and Controls Development

June 18th, 2017

HyperBrawl is a game with one simple objective. Get the ball in the back of the net. HyperBrawl is also a game with a multitude options, techniques, and abilities to ensure that you get that ball in the back of that net…

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Dev Blog #4 – Talhaca Level Development

July 18th, 2017

Anybody who has been to any of our showcases and played HyperBrawl for themselves will know about Talhaca – the very first map to be concepted, designed and completed…

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Los Angeles Adventures – Scott’s E3 Diary

June 22th, 2017

We have just returned from an incredible week in LA were we showcased our alpha build of HyperBrawl Tournament. A huge event for Milky Tea as we made our E3 debut. We want to give a huge thanks to our friends at Alienware and Dell for partnering with us to show the game on their booths. Here’s what I got up to during my time in Los Angeles.

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Dev Blog #3 – Samurai Temple Level Art Development

June 9th, 2017

What happens when an ancient order of Samurai adopt the cosmic art of HyperBrawl? Well we assume they would build a remote monastery, high up in the Japanese Mountains where they fight, study and have training montages, until they reach the peak of physical and mental HyperBrawl mastery. Enter Samurai Temple (Working title)!…

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HyperBrawl’s Road to E3 2017

June 6th, 2017

We are very excited to announce that HyperBrawl Tournament will be featuring at the Alienware stand this E3 between the 13th-15th of June!…

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Dev Blog #2 – Lito Character Art Update

June 3rd, 2017

It’s our loco lucha libre, Lito! Lito was one of our very first characters in HyperBrawl…

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Dev Blog #1 – Chrome City

May 6th, 2017

High up in the bustling metropolis, above the highways of speeding hover cars and the dark alleys harbouring black market technology dealers below, the HyperBrawlers battle it out on Tristan’s home turf, the Chrome City Stadium…

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HyperBrawl at Insomnia 60

April 19th, 2017

We have just returned from Insomnia 60 where we showed our latest build of HyperBrawl Tournament. The game has received an overwhelmingly positive reception everywhere we have taken it so far, with Insomnia offering the most fun and engaging experience yet….

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HyperBrawl at EGX Rezzed 2017

April 3rd, 2017

We have just returned from EGX Rezzed in London after HyperBrawl’s first public outing in the UK. After 3 days and hundreds of intense games we can say the game was hugely successful….

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